Thursday, April 12, 2012
Format: PSN, XBLA
Release Date: April 10, 2012 PSN April 11, 2012 XBLA
Publisher: Autumn Games / Konami
Developer: Reverge Labs
ESRB Rating: T
Fan service consumes fighting games. Each title prioritizes character license and a mangled idea of accessibility over balanced gameplay and fun. We see the same situation as fifteen years ago when Capcom and Neo Geo/SNK dominated aracdes with CP System II and MVS respectively. The genre is saturated not with a variety of IP, but rather iterations of the same game with the same characters. Developers train gamers to expect these iterations so much that when finally Capcom learns to count to three in Street Fighter, the question becomes, "Where is everybody?" Street Fighter III needs two more "strikes" before the classic quality sticks. Away from the arcades, the PS1 and Dreamcast stand out as heralds of a future yet to come. You don't have to huddle in the dimly lit "Aladdin's Castle" to get some Vs. fighting. We don't just get ports of aracde fighters, either. Your favorite retro gaming mag tucks away a blurb about a new game, Guilty Gear. Refugees from the house that built Samurai Showdown lovingly craft something new and fresh and exciting.